James Cameron’s Avatar HD Full (paid)



James Cameron’s Avatar HD Full (paid)


Go deeper into the spectacular world of James Cameron’s Avatar™ and embark on a journey of redemption and discovery two decades prior to the events in the film. As Cpt. Ryan Lorenz, you’ll transmit your consciousness into the body of an experimental human-Na’vi hybrid, becoming the first avatar.





THE STORY

When James Cameron’s film about a race of blue people that live in a tree arrived in all its 3D glory in 2009, we were all wowed. We were. Admit it. The question, though, was ‘is this actually a decent film, or am I just being seduced by 3D?’ We, however, can’t answer that question. But we can answer the question, ‘is the Android adaptation of the film of the same name worth three quid?’ And we shall answer said question thus…

THE EXPERIENCE

Avatar is an over-the-shoulder platform affair that involves a large helping of mammalian and humanoid combat with a variety of different weapons you’ll gain access to along the way. The storyline is set two decades before the film but still pitches the Na’vi into battle with the ‘Sky People’ or humans. Your mission is to protect the Na’Vi village and fight off the human invaders.
You control your Na’Vi warrior with an on-screen d-pad and right-hand icon buttons to fire, switch weapons, activate your power-ups and, crucially, to find out where to go next. Tap and hold the eye icon in the top left of the screen next to your warrior’s energy bar if you’re lost and it’ll project and energy trail to guide you to your next objective.
There’s a variety of weaponry available as you progress through the game’s 15 levels including a basic Na’Vi staff, a bow and a number of human energy weapons that can be looted from fallen Sky People. Throughout the game you’ll see ‘wisps’. Wisps are little, feathery collections of light that allow you to level up your warrior during play. The more you collect, the quicker your warrior becomes mor powerful and more resistant to attacks, so it pays to be on the lookout for them.
Throughout the game are various physics puzzles that need to be solved before you can move forward, whether it’s jumping from platform to platform with split-second timing, or negotiating a patch of poisonous fawna as you slide down a sheer slope, there’s generally some feat of dexterity to be performed at three or four points throughout each level.
Ultimately, Avatar HD feels a little like James Cameron’s crew have had a tad too much control over it (see the name for evidence of that) and we dare say they’ve hamstrung the ever-excellent…


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